Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.2.X
Votes
0
Found in
2019.2.0a11
Issue ID
1143721
Regression
Yes
Editor windows respond to mouse events outside the window
It seems as though editor windows will sometimes respond to mouse events outside the window area. If you drag an editor window, then place your cursor anywhere else in the editor and quickly click and drag the mouse, the editor window will respond to the drag and will move. It's possible to lose editor windows completely offscreen by doing this.
1. Open Unity
2. Open the attached project
3. Open any editor window and make sure it is undocked
4. Drag the editor window anywhere
5. After releasing the drag, position your cursor outside the editor window, in the project view
6. click and drag the mouse
Expected Result:
The editor window loses focus and the project window gains focus.
Actual Result:
The editor window will respond to the mouse drag and will move across the screen.
Tested on Windows.
Occurs on 2019.2.0a11
Does not occur on 2019.2.0a10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fields are not focused correctly when using UI Builder
- UNITY_SERVER scripting define does not work when switching to Dedicated Server from Windows by script
- Mesh.CombineMeshes discards empty sub-meshes when 'mergeSubmeshes' is set to false
- [Linux] MacOS build fails for every architecture when the project contains a "StreamingAssets" folder with empty an "yaml" file
- Property drawers do not always update height correctly when expanded via iteration
Add comment