Search Issue Tracker

Fixed in 2019.1.X

Votes

0

Found in

2018.2.0a1

2018.3.0a1

2018.3.0f2

2019.1.0a1

Issue ID

1143778

Regression

Yes

Light on a GameObject that has a Reflection from a Terrain is Baked vice versa when Baking with a Progressive CPU Lightmap

Shadows/Lights

-

Steps to reproduce:
1. Open the attached project "Case_1143778"
2. Navigate to Project -> Assets -> Scenes and open "SampleScene"
3. Notice how Light is Baked on the "Cube"

Expected results: GameObject has Light reflection from a Terrain Baked according to the position of the Textures on the Terrain
Actual results: GameObject has Light reflection from a Terrain Baked on the opposite sides compared to the Textures on the Terrain

Reproducible with: 2018.2.0a1, 2018.3.14f1, 2019.1.0a14
Not Reproducible with: 2017.4.26.f1

Fixed in: 2019.1.0a15

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.