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Particle system scale ignored by Stretch Render Mode
Quick conversion to bug report [don't peer review]. Stretch billboards not affected by scaling mode. Read more
Camera DepthNormals Z-Buffer Precision Errors, need to use 24bpp Z buffer
When using forward rendering, camera DepthNormals texture seems to be rendered with a 16 bit depth buffer. Which is not enough preci... Read more
Crash on UnityEngine.Networking.NetworkTransport:GetBroadcastConnectionM...
Steps to reproduce:1. Open "uNet" project2. Build project3. Open "Loader" scene in Unity Editor.4. Start the standalone executable a... Read more
[YAML Merge] fails to merge scene files returns - Segmentation fault: 11
1) Download user's .zip containing BASE, LOCAL and REMOTE versions of the scene2) Try merging them with UnityYAMLMerge version 1.01-... Read more
[WSA] Orientation issues on tablets
In tablet mode, application ignores default orientation settings. Reproducible on 5.3, 5.4 on Surface 3 and 4. Repro steps:1. open p... Read more
[WSA] In tablet mode application starts a bit shifted deployed in portra...
Reproducible on Surface 3, 4 tablets with 5.3, 5.4 versions on UWP platform. Repro steps:1. open project "SplashTest.zip";2. build t... Read more
[BugReporter] Need to remove Public field from Preview
[BugReporter] Need to remove Public field from Preview Small leftover from https://trello.com/c/r1QDsIiU/35-remove-public-field-from... Read more
[OSX][Cursor] Cursor stays visible in CharacterFirstPerson scene
To reproduce:1. Import Standard assets2. Run CharacterFirstPerson scene3. Notice that Cursor stays visible Only reproducible on OSX ... Read more
[WP8.1] Input Field doesn't work (symbols can't be entered)
To reproduce:1. Add Input field to scene2. Build and run project3. Try to enter characters4. Notice that Input stays empty Reproduci... Read more
[WSA][Backport] scene starts with Unity splash screen
On Unity 5.3 UWP and WSA platforms, there are three splash screens. The third one is Unity splash screen, which starts at the same t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved