Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.5f1
Issue ID
804743
Regression
No
[YAML Merge] fails to merge scene files returns - Segmentation fault: 11
1) Download user's .zip containing BASE, LOCAL and REMOTE versions of the scene
2) Try merging them with UnityYAMLMerge version 1.01
--- You will get Segmentation fault: 11
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Tim-Page
Oct 06, 2016 13:18
This is much better for me in 5.5, but out of 80 odd files in a merge the tool still crashes on three. It's an astonishingly useful tool - it would be great if it could be perfect.
Details and attachments can be found here:
https://forum.unity3d.com/threads/smart-merge-not-working.315903/page-4#post-2797220
Thanks,
Tim