Search Issue Tracker
Fixed in 5.5.0
Votes
1
Found in
5.3.5p3
Issue ID
804772
Regression
No
Particle system scale ignored by Stretch Render Mode
Quick conversion to bug report [don't peer review].
Stretch billboards not affected by scaling mode.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
- [RenderingDebugger][InputSystemPackage] Ctrl+Backspace shortcut doesn't work to open the Rendering Debugger when New Input System is in use
- No option to skip video transcoding when launching a Project
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
xionchannel
Aug 17, 2016 08:16
This problem is still exist in 5.4.0p1.
And Horizontal billboards has also wrong scaling problem.