Search Issue Tracker
Fixed in 5.5.0
Votes
1
Found in
5.3.5p3
Issue ID
804772
Regression
No
Particle system scale ignored by Stretch Render Mode
Quick conversion to bug report [don't peer review].
Stretch billboards not affected by scaling mode.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
xionchannel
Aug 17, 2016 08:16
This problem is still exist in 5.4.0p1.
And Horizontal billboards has also wrong scaling problem.