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Unity crashes when remoting to Hololens 2
Unity crashes when connecting with the script RemotingConnection.cs. To reproduce:- Get a Hololens 2 and start the Holographic Remot... Read more
[OSX] Editor windows flicker in Play Mode when dragging and docking wind...
How to reproduce:1. Open the user-supplied project and make sure Metal Editor Support is enabled2. Enter Play Mode, undock and drag ... Read more
[PopupWindow] Input actions propagate on the calling window underneath a...
How to reproduce:1. Open "Popup bug.zip" project2. Open "Window > Test > Test Window With Popup"3. Open "Window > Test >... Read more
[XR SDK] VR headset camera near clip value is ignored
How to reproduce:1. Open attached project ("VR_Near_Clip_Test.zip")2. Enter Play mode Expected result: Near value is read from VR Ri... Read more
[Input System] Mouse.current.position value is offset by 1 pixel compare...
Steps to reproduce:1. Open the attached project (case_1221634.zip)2. Enter Play Mode3. Move your mouse around Expected result: Mouse... Read more
[TransformTool] Shift rotate always reset the rotation value when used
1. Open a new scene2. Create a cube3. Activate the Transform Tool4. Hold Shift and rotate the cube ResultWhen initiating the rotatio... Read more
Prefab reference gets invalidated when editing referenced prefab
How to reproduce:1. Open the attached project2. Open Arena01 scene from _Game/Scenes3. Select the Projectile prefab from _Game/Objec... Read more
InvalidOperationException is thrown when a subscene contains an imported...
Reproduction steps:1. Open the attached project "1221566.zip"2. Open the Sample Scene3. Select Sub Scene in the Hierarchy4. Press Ed... Read more
[WebGL] UI Elements appear smaller on builds than in the Editor when the...
Reproduction steps:1. Open the attached project ("case_1221561-CanvasScaler.zip")2. Switch Build Target to WebGL3. Enter the repro s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked