Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2019.2.X
Votes
0
Found in
2018.3.0a1
2018.3.11f1
2019.1.0a1
2019.2.0a1
Issue ID
1142429
Regression
No
RenderNodeQueue::Reset crash when Editing Hexagonal tilemaps with 'Top Left/Right' Sort Order and 'Individual' Mode
Steps to reproduce:
1. Open QA-supplied project "TileMapTest"
2. Open Tile Palette window
3. Start painting and deleting Tiles
Reproduced in: 2018.3.12f1, 2019.1.0b10, 2019.2.0a10
Not reproduced in: 2017.4.25f1*
Note: *Mode not available also Hexagonal point top map is not available
Does not work is Mode is set to Chunk
Does not work if Sort Order is set to anything but Top Right or Top Left
Works with any Transparency Sort Axis and Mode
Works both with Point Top and Flat Top Hexagonal Tile Map
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment