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Votes

10

Found in

2017.4.0f1

2018.3.0a1

2018.3.11f1

2018.4.0f1

2019.1.0a1

2019.2.0a1

2019.3.0a1

Issue ID

1142531

Regression

No

Error when stopping Play Mode and setting parent of a transform to null in OnDestroy method

Scripting

-

How to reproduce:
1. Open user attached project "New Unity Project.zip"
2. Open "SampleScene" scene
3. Enter Play Mode
4. Exit Play Mode
5. Observe Console Window

Expected result: No errors
Actual result: Error is thrown

Reproducible with - 2017.4.26f1, 2018.3.14f1, 2018.4.0f1, 2019.1.1f1, 2019.2.0a13, 2019.3.0a1

Error in 2018.3, 2018.4 and 2019.2 : NullReferenceException: Object reference not set to an instance of an object
NewBehaviourScript.OnDestroy () (at Assets/NewBehaviourScript.cs:10)

Error in 2017.4, 2019.1, and 2019.3: Can't destroy Transform component of 'Child'. If you want to destroy the game object, please call 'Destroy' on the game object instead. Destroying the transform component is not allowed.

Comments (2)

  1. Turniper

    Nov 17, 2020 02:00

    I'm encountering this as well, in 2020.1 the use case is a script that detaches particles from the their emitters when the parent object is destroyed. It works fine in normal usage, allowing particle systems to play out their lifetimes organically after their emitter is destroyed, but it will throw this error when stopping the game in the editor. No real impact on usage, but tracking it down to this bug was a waste of an hour.

  2. macube

    Oct 21, 2020 20:27

    The same on Unity 2019.4.9f1

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