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0
votes
By Design

In Standalone build, File WriteAllText does not save the file when using...

Scripting

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Mar 17, 2020

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Version/s: 2019.3, 2019.3.0f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "MinerSaveJson.zip" 2. In Project Settings, make sure that either "IL2CPP" scripting bac... Read more

0
votes
Fixed

New Cylinder Shape Radius is limited to 0.001 and cannot be changed when...

Package: Probuilder

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Mar 17, 2020

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Version/s: preview.4 - 4.3.0

How to reproduce: 1. Open the attached 'project-1228271.zip' project 2. In the ProBuilder window select the '+' button next to 'New ... Read more

0
votes
Fixed

CrashReporting::LogBuffer::RecordLogMessage may crash if called from mul...

Cloud Diagnostics

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Mar 16, 2020

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Version/s:

If there are many background threads all logging messages at once, CrashReporting::LogBuffer::RecordLogMessage may crash. As a wo... Read more

0
votes
By Design

Unity can only display one Web Camera at once when trying to use Multipl...

Video

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Mar 16, 2020

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Version/s: 2019.3, 2019.3.5f1, 2020.2

How to reproduce: 1. Open the user's project 2. Open the scene "Test_WebCam_1" 3. Press Play Expected result: Both cameras show up ... Read more

0
votes
Fixed

[XR SDK][MockHMD] Editor crashes after switching rendering modes and ent...

XR SDK

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Mar 16, 2020

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Version/s: 2019.3, 2020.2, 2020.2.0a4

How to reproduce: 1. Create a new project 2. Add Terrain Game object to the scene (Right click on Hierarchy window->3D Object->Terra... Read more

0
votes
Fixed

The camera gizmo icon is not displayed

Themes

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Mar 16, 2020

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Version/s: 2020.1, 2020.2.0a4

Repro steps: 1. Create a new 3D project Result: The camera icon cannot be seen. Expected: The camera gizmo icon should be displaye... Read more

0
votes
Not Reproducible

[Outputs] 'InvalidCastException: Specified cast is not valid.' when usin...

Package: Visual Effect Graph

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Mar 16, 2020

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Version/s: 9.0.0

Repro steps: 1. Create a new VFX or open an existing one. 2. Create any Mesh context (i.e. Output Particle Mesh, Output Mesh, etc.) ... Read more

1
votes
Fixed

Editor crashes on EventHandler`1<TEventData_REF>:invoke_void_TEventData ...

Scripting

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Mar 16, 2020

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Version/s: 2020.1.0a2, 2020.1.0b1, 2020.2

Reproduction steps: 1. Open the user's attached "Montreal.zip" project 2. Load the "Sandbox" scene 3. Enter Play mode -- Observe the... Read more

0
votes
Won't Fix

Unity YAML Upgrading project to 2019.3 Asset Database V2 makes the proje...

Asset - Database

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Mar 16, 2020

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Version/s: 2019.3.0a1, 2019.3.5f1

Reproduction steps: 1. Create a new project with 2019.2.0a14 (Asset Database V1) 2. Import Package "pref.unitypackage" (note 1) 3. I... Read more

1
votes
By Design

[Asset Bundles] Font assets are included in every AssetBundle that refer...

Asset Bundles

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Mar 16, 2020

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Version/s: 2017.4, 2018.4.12f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. There is a Font in a project (Assets/Fonts) 3. The Font is referenced by some... Read more

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