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0
votes
Duplicate

Crash on pressing "Generate Lighting"

URP Features

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Mar 02, 2020

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Version/s: 2019.3.0f6, 2020.1.0a2

Steps to reproduce: 1. Open the attached project2. Press bake3. Crash :) Noticed that this most reliably reproduces on macOS. It is ... Read more

0
votes
Fixed

[Sticky Notes] Can't cut-paste sticky notes on their own.

Visual Effects

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Mar 02, 2020

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Version/s: 2019.3.0f5

Repro steps:1. Create a sticky note and select it.2. Press Ctrl + X to cut it3. Observe that the note is not cut Expected outcome:Th... Read more

4
votes
Postponed

A warning is thrown in the Console window when a non-MonoBehaviour scrip...

Scripting

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Mar 02, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f5, 2020.1, 2020.2

How to reproduce:1. Create and open a new project2. Drag and drop the attached 'Transform.cs' script into the Project window3. Obser... Read more

0
votes
Fixed

Cloth component sets Renderer bounds to NaN when constraints of all vert...

Cloth

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Mar 02, 2020

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Version/s: 2017.4, 2018.4, 2019.2.11f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Create new or open an existing project2. Add a Quad 3D Object to the Scene3. Add Cloth component4. Start editing... Read more

26
votes
Fixed

Crash on ScriptingGetComponentsOfTypeFromGameObjectFastPath when overrid...

Timeline

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Mar 02, 2020

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Version/s: 2019.3.0a10, 2019.3.0f6, 2020.1, 2020.2

--> Use the Timeline package (minimum version 1.2.0) to reproduce the bug. <-- How to reproduce:1. Open attached project "Case... Read more

2
votes
Fixed

Duplicate basemap name: _MainTex. Ignoring warning message is thrown whe...

Terrain

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Mar 01, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1224162"2. Open the Test scene3. Observe the Console window. If there are ... Read more

0
votes
Won't Fix

Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...

Graphics - General

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Mar 01, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the... Read more

0
votes
By Design

Sprite Renderer increasingly allocates memory when SetTrigger() is calle...

2D

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Mar 01, 2020

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Version/s: 2019.2.12f1, 2019.3, 2020.2

How to reproduce:1. Open the "Launch" Scene in the user-supplied project2. Enter Play Mode3. Observe Unity's memory usage Expected r... Read more

0
votes
Won't Fix

Selection.activeObject is null during OnEnable when entering Play Mode

Themes

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Mar 01, 2020

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Version/s: 2017.4, 2019.3.1f1, 2020.2

How to reproduce:1. Open attached project "SelectionNull.zip" and scene "SampleScene"2. In Hierarchy window, select "Main Camera" Ga... Read more

0
votes
Fixed

In the editor Asset Import Loop causes lag spikes every few seconds with...

Package: Entity Component System (ECS)

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Mar 01, 2020

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Version/s: 0.7.0-preview.19

How to reproduce:1. Open attached project "SpaceShepherdAdventure.zip" and scene "LevelDesign"2. Enter Play mode3. Observe Game View... Read more

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