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0
votes
Fixed

Shader properties window missing certain features, adding 'Space' to une...

IMGUI

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Aug 01, 2016

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Version/s: 5.3.6f1

Reproduction steps:1. Open the attached project2. Select 'Sphere' in the Hierachy3. Check the Renderer properties in the Inspector N... Read more

1
votes
Fixed

AudioClip is destroyed after AudioSource.Stop is called

Audio

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Aug 01, 2016

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Version/s: 5.3.6p1

Steps to reproduce: 1. Open attached project2. Open scene "AudioClipTest" and run it3. in game view, click Play button and notice th... Read more

0
votes
Fixed

[CEF] TypeError: undefined is not a function. Crash!!! Crash after closi...

Collab

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Jul 31, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Start Unity and select the attached project (On disk).2. Open "Services" Window and make sure both Cloud Build ... Read more

0
votes
Fixed

:GitRepoService::NameTakenError: Publishing with Collaborate does not work

Collab

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Jul 31, 2016

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Version/s: 5.4.0f2

Publishing with Collaborate does not work 1. What happenedEvery Time I want to publish a new version for my team members, it says: "... Read more

0
votes
Fixed

Adjusting Shadow Strength on a realtime light causes lightmapped objects...

Shadows/Lights

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Jul 31, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open the attached project.2. Go to 'Build settings' and set it to iOS platform.3. In the 'Hierarchy' window, ... Read more

0
votes
Fixed

Instanced objects are rendered wrong when 2 directional lights with impo...

Graphics - General

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Jul 31, 2016

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Version/s: 5.4.0f3

How to reproduce:1. Open the attached project2. Open the main.unity scene3. Note how both cubes are rendered differently, although t... Read more

0
votes
Fixed

[Sprite][StandardShader] Artifacts appear in sprites when standard shade...

2D

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Jul 31, 2016

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Version/s: 5.4.0f3

How to reproduce:1. Open the attached project2. Open test scene and turn off 2D3. Move the scene view (there are few sprites with ne... Read more

0
votes
Fixed

Project crashes when UnityWebrequest.GetAudioClip() is being used

Android

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Jul 31, 2016

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Version/s: 5.4.0f3

Reproduction steps:1) Open user's attached project2) Open "file_protocol" scene3) Build and run the project on Android device-- Cras... Read more

0
votes
Fixed

[IL2CPP] Android build fails to compile with IL2cpp

IL2CPP

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Jul 30, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the attached project.2) Switch the platform to Android.3) Set the Scripting Backend to IL2cpp.4) Build th... Read more

0
votes
Fixed

Crash while building lightmaps on PPtr<ProceduralMaterial>::operator->

Global Illumination

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Jul 30, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project and "Level9" scene in it.2. Open Lighting window and enable Precomputed Realtime GI a... Read more

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