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0
votes
Fixed

[UNET]Invalid IL Code in PlayerSetup

Networking

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Aug 06, 2016

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Version/s: 5.4.0f3

Steps to reproduce the issue:1. Open attached project.2. Build the project for Windows ("CTRL"+"B").3. Back to the Editor and open s... Read more

0
votes
Fixed

Array, Lists and nested Behaviours: error message does not refer to the ...

Scripting

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Aug 06, 2016

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Version/s: 5.3.6p1

Steps to reproduce the issue:1. Open attached project.2. Open scene named "Init".3. In the "Hierarchy" window select game object nam... Read more

0
votes
Fixed

Free look camera jiterring when objects are far from origin

Camera

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Aug 06, 2016

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Version/s: 5.4.0f3

repro steps:1. Open user attached project2. Play JitteBug.unity scene3. Move mouse around gameview-Notice that gameobjects are jitte... Read more

0
votes
Fixed

Social Leaderboard - IScore.value has type of long but overflows as int

iOS

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Aug 06, 2016

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Version/s: 5.3.4f1

1. Build & Deploy my attached project to iOS device.2. Make sure that your Game Center account is enrolled in iTunes Connect wit... Read more

6
votes
Fixed

[Android] Unity trying to access External memory when its not suppose to

Android

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Aug 06, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Download attached project 'Deflect 2.zip' and open in Unity.2) File > Build Settings > Player Settings ... Read more

0
votes
Fixed

[iOS] Crash in AGXMetal`AGX::Framebuffer<AGX::G3::Encoders, AGX::G3::Cla...

iOS

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Aug 06, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the attached project.2) Build for iOS.3) Open the Xcode project and go to 'Build Phases' &gt; Expand 'Lin... Read more

0
votes
Fixed

Application.systemLanguage returns original language even after changing it

Scripting

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) open attached project2) play on fresh Windows 7 where language was changed to english note: originally tested ... Read more

0
votes
Fixed

Crash Animator::ClearPlayableMemory when reinitializing AnimationClipPla...

Animation

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Aug 05, 2016

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Version/s: 5.4.0f3

How to reproduce:1. Open the attached project2. Open and play test scene3. Select the model4. Disable the SimpleAnimation component5... Read more

19
votes
Fixed

[iOS] App freezes in applicationDidBecomeActive() on iOS 10

iOS

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the latest attached project.2) Build and run on an iOS 10 device (using Xcode 8 beta).3) When the button ... Read more

3
votes
Fixed

Mesh particles with materials using instanced shaders always emit at (0,...

Visual Effects - Legacy

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Aug 05, 2016

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Version/s: 5.4.0f3

Particle system in Mesh Render Mode with an instanced material attached to the mesh emits the particles at (0,0,0) position even whi... Read more

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