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2
votes
Fixed

[Mobile] [Input System] Application crashes once character count in Inpu...

Package

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May 08, 2020

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Version/s: 2019.3, 2019.3.11f1, 2020.1, 2020.2

Reproduction steps:1. Open project in "ReproProject.zip"2. This project uses the Input System3. Build the project for iOS ("entry" S... Read more

0
votes
Fixed

[HDRP] Transition between Local Volumes is not smooth when additional se...

Package: Scriptable Render Pipeline HD

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May 07, 2020

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Version/s: 7.1.6

Steps to reproduce:1. Open the project from the attached file "1245286.zip"(link in edit)2. In Hierarchy select "Global Volume" Game... Read more

0
votes
By Design

UI Builder ListView Container child elements get removed when changing t...

Package: UI Builder

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May 07, 2020

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Version/s: 0.11.0-preview

How to reproduce:1. Create a new project2. Import the UI Builder from the Package Manager3. Open the UI Builder window (Window ->... Read more

0
votes
Fixed

UI Builder Toolbar Elements get aligned vertically instead of horizontal...

Package: UI Builder

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May 07, 2020

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Version/s: 0.11.0-preview

How to reproduce:1. Create a new project2. Import the UI Builder from the Package Manager3. Open the UI Builder window (Window ->... Read more

0
votes
Fixed

Embedded/local packages that are set to Always Hidden are still shown wh...

Packman

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May 07, 2020

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Version/s: 2019.3, 2019.3.7f1, 2020.2

How to reproduce:1. Open the project "case_1245277-PackageVisibility"2. Open the Package Manager window (Window->PackageManager)3... Read more

0
votes
Fixed

The UI Builder boolean attributes get set to false when saving to UXML f...

Package: UI Builder

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May 07, 2020

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Version/s: 0.11.0-preview

How to reproduce:1. Create a new project2. Import the UI Builder from the Package Manager3. Open the UI Builder window (Window ->... Read more

0
votes
Not Reproducible

[Mesh] Crash in Mesh.SetSubMeshImpl

Graphics - General

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May 07, 2020

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Version/s: 2019.2

MeshDataBindings::SetSubMeshImpl -> UpdateSharedDataSubMeshVertexRange GetVertexBufferRange(::GetSubMeshBuffer32(submesh, &da... Read more

0
votes
Fixed

"Could not produce class with ID 109 errors" when built on Mobile

Mobile

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May 07, 2020

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Version/s: 2018.4, 2019.3.7f1, 2020.1

Steps to reproduce:1. Open and Build User-supplied project2. Inspect the logcat Expected: no errors appearActual: could not produce ... Read more

1
votes
Fixed

[Android] Exporting a gradle project fails when baseProjectTemplate's "G...

Mobile

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May 07, 2020

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Version/s: 2019.3.13f1

Repro steps:1. Create a new project2. Switch build target to Android3. Check Player Settings -> Publishing Settings -> Custom ... Read more

0
votes
Not Reproducible

Error occurs when discarding changes of Scene that has GameObject with "...

Scene Management

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May 07, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

How to reproduce:1. Open the project "case_1245240-DiscardChanges"2. Open the Scene "SampleScene"3. Select the GameObject "Test"4. S... Read more