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[Output] Setting a property to `none` does not unassign its last value.
Repro steps: 1. Add a default particle system to the scene 2. Open the VFX and in the output set it's texture to None 3. Observe tha... Read more
2.0.0a7 Macro Graph type doesn't generate any C# in code preview and oft...
Pending Review [Original Issue|https://support.ludiq.io/communities/5/topics/4724-200a7-macro-graph-type-doesnt-generate-any-c-in-c... Read more
Bolt 2a10 Removing macro port breaks graph
Escalated - 1 month ago. [Original Issue|https://support.ludiq.io/communities/5/topics/4872-bolt-2a10-removing-macro-port-breaks-g... Read more
[Themes] Components of a gameObject are not displayed in Inspector if it...
If a tag of GameObject is deleted by resetting tag list, Unity Exceptions are thrown and the components of a gameObject are also not... Read more
[ShaderGraph] Only one Parallax Occlusion Mapping node instance can be u...
Reproduction steps: 1. Open the user's attached project ("Multiple POM Bug.zip") 2. Open the repro scene ("Error") 3. Inspect the in... Read more
'EventCollector' and 'ResourceManagerCallbacks' GameObjects get created ...
How to reproduce: 1. Open the attached project (hermes-flow.zip) 2. In the Hierarchy window select ToggleLanguage GameObject 3. Clic... Read more
[URP] Particles have green and pink artifacts when used with Transparent...
How to reproduce: 1. Open the attached "1240033 repro" project 2. Open the "SampleScene" from Assets > Scenes folder 3. Enter Play M... Read more
Severe Input lag when time consuming operations are performed in the Mai...
How to reproduce: 1. Open "case_1240029" project 2. Click Play 3. Click on "Custom_GameObject" in the Hierarchy window 4. Open the G... Read more
[iOS] Build fails with error "iOS Bundle ID has not been set up correctl...
How to reproduce: 1. Open the attached BundleIdBugExample.zip project 2. Build for iOS and deploy the Xcode project to the device A... Read more
[iOS13][tvOS13] MFI controller left analog stick horizontal axis input i...
Reproduction steps: 1. Open users attached project 2. Build for iOS 3. Connect a supported MFI controller to iOS 13+ device (tested ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window