Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
2019.3.0a7
Issue ID
1162581
Regression
No
References to the asset are not updated when asset is replaced using AssetDatabase.CreateAsset
How to reproduce:
1. Open the attached project ("case_1162581-empty.zip")
2. Open the Test Runner and run the test
Expected results: CreateAsset should prevent you from replacing an asset, OR PPtr to the old instances should be resolved to the new instance after the CreateAsset
Actual results: Replacing an asset with CreateAsset keeps the old references
Reproducible with: 2017.4.29f1, 2018.4.2f1, 2019.1.7f1, 2019.2.0b6, 2019.3.0a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Video does not play in macOS build when built app is placed in a path with a space in it on a specific project
 - Crash on AuxWindowManager::OnGotFocus when trying to maximize a tab while Visual Effect Graph window is open
 - “NullReferenceException: Object reference not set to an instance of an object” error is thrown when
 - [Metal] Game freezes after command buffer Timeout error
 - Addressables Report window UI is broken when opening via Build > New Build > Default Build Script
 
Resolution Note:
Due to low severity we're not fixing this issue. If you believe this case is an important bug, please respond and we'll take a look again.