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'ThreadAbortException' is thrown when creating a C# script before the Ed...
Reproduction steps:1. Create a new Unity project2. Create a new C# Script3. Create another new C# Script before the Editor starts to... Read more
Up direction is not set and calculated as expected when using Light Anchor
Reproduction steps:1. Open the attached project "LightAnchorTest"2. Open "Assets/Scenes/New Scene"3. Select GameObject "Spot Light"4... Read more
Standalone Profiler crash on CleanUpAssetDatabaseV2 when closing Standal...
Steps to reproduce:1. Open a new project or an existing one2. Open Standalone Profiler3. Close it with the "X" button at the top of ... Read more
[Mono] "DllNotFoundException" error is thrown in the Android logs when b...
Reproduction steps:1. Open the attached user's Unity project "AndroidBuildDebugging.zip"2. Navigate to Assets > Scenes folder3. O... Read more
No smooth interpolation of data is available when using Splines
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Observe the Spline in the Scene view Expected... Read more
[Editor] Editor Layout resets when upgrading the project
Reproduction steps:1. Open the attached project "RepoProject.zip"2. Edit the Editor layout (Dock the windows in which ever way you w... Read more
[Editor] Scene View is not adhering to the last mode it was left in when...
Reproduction steps:1. Open the attached project "RepoProject.zip"2. Set the Scene view to 2D3. Upgrade the project to 2021.2, 2022.1... Read more
"ProcessTile (Burst)" Jobs are replaced with "ProcessTile" Jobs when the...
Reproduction steps:1. Open the user's attached "NoMacBurstRepro.zip" project2. In the Build settings select "PC, Mac & Linux Sta... Read more
NetworkTransform.Teleport interpolates on Client when another Transform ...
Reproduction steps:1. Open 2 instances of the attached project "Case_1407783.zip" and load Scene "SampleScene" on both2. In both Edi... Read more
Camera Clear Flags Don't Clear and Depth Only do not work for left eye i...
Reproduction steps:1. Open the user's attached "XREyeProblem.zip" project2. Enter the Play mode Expected result: The camera's Clear ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open