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0
votes
By Design

Scroll Rect Content children receive OnRectTransformDimensionsChange cal...

UI

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Mar 15, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Open attached project "779818.zip"2. Open scene "test"4. In hierarchy, expand Canvas and notice that it has S... Read more

1
votes
Won't Fix

Uncaught exception when entering play mode that has OnGUI call and searc...

IMGUI

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Mar 16, 2016

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Version/s: 5.4.0b10

Steps to reproduce: 1. Open attached project "_IMGUIrepro.zip"2. Open "M" scene3. In search bar which is located in project tab inpu... Read more

0
votes
Fixed

[MacDownloadAssistant] allows running multiple instances

Installer

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Mar 17, 2016

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Version/s: 5.3.4f1

To Reproduce: 1. Run 2 unity installers (I used 5.3.4f1 and 5.4.0b10) and install them to different drives.2. Wait untill one instal... Read more

0
votes
Fixed

[Android] Shader fails in OpenGLES 3.0 on Adreno 306 when comparing frag...

Android

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Mar 04, 2016

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Version/s: 5.4.0b8

To reproduce:1) Open attached project and scene.unity in it2) Make sure in Player Settings OpenGLES 3.0 is forced or Automatic is us... Read more

1
votes
Fixed

Mesh should have no normals error when setting Normals to None

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Sep 04, 2015

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Version/s: 5.3.0a2

Steps to reproduce: 1. Open attached project2. Select "repro" model asset in Project tab3. In its Inspector, set Normals to None and... Read more

0
votes
Fixed

AssetBundleManifest.GetAllDependencies returns bundle itself as dependency

Asset Loading

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Mar 16, 2016

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Version/s: 5.3.3p2

Steps to reproduce: 1. Open attached project2. Open scene "Main"3. In top bar, click "Bug > Build Bundle"4. In console notice pri... Read more

0
votes
Postponed

[SerialPort] Events subscribed to DataReceived are not triggered

Mono

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Mar 11, 2016

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Version/s: 5.3.3p1

Steps to reproduce:1) create a virtual serialport connection2) open 'VBoxNetwork.zip'3) make sure 'PortHandler' is using the correct... Read more

10
votes
Postponed

[SerialPort] BytesToRead returns null reference

Mono

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Mar 17, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) open the project2) open scene 'Main'3) run Expected behavior: BytesToRead return 0Actual: null reference Read more

0
votes
By Design

[SerialPort] ReadByte() freezes editor

Mono

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Mar 17, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) open the project2) play scene 'Main'- editor freezes at this point Read more

0
votes
Fixed

Force applied by area/point effector is multiplied by the number of coll...

Physics2D

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Mar 16, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "AreaEffectorTest"3. In the scene there are two squares. Left one has four... Read more

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