Search Issue Tracker
In AnimationWindow, Ctrl-select of master key toggles instead of deselec...
Ctrl-click the "master" key in a group where children keys are partly selected will toggle the children (instead of deselecting them... Read more
AnimationWindow: unexpected curve when duplicating animated child game o...
Repro step (in 5.4.0b1)- create a game object with an horizontal translation animation- create a child game object with a vertical t... Read more
[UI Controls] UI texts disppears when importing two assets named x and x.y
When Unity loses focus and we come back to Unity, the UI texts are not getting refreshed/rendered properly, if two files named x and... Read more
[BuildSettings] Platform descriptions for some modules shows description...
Reproduction steps:1. Create a new project.2. Go to "File > Build Settings".3. Select "Xbox 360" or "PS3" or "PS4" or "PS Vita" p... Read more
[Debug] Running project with attached debugger causes Socket exception i...
Steps to reproduce: 1. Open attached project2. Open scene "1"3. Run it and notice "Thread Start!" message in console4. Open IPC.cs s... Read more
[2D Prototype] Sprites from ETC2 atlases are drawn incorrectly when shar...
Sprites from ETC2 atlases are drawn incorrectly when they are sharing a Packing Tag with other sprites using ETC1 split alpha channe... Read more
[GrabPass] Screen flips upside down when using GrabPass, HDR and image e...
The game view is vertically flipped when the following conditions are met: - The camera renders a material that uses GrabPass.- HDR ... Read more
UI elements with negative values are not sorted correctly
To reproduce the issue follow the steps:1. Open "UIParticles" project2. Open "UIParticles" scene3. Run the scene "UIParticles"4. Ena... Read more
[Android] [OpenGL] Shader goes dark when forcing OpenGLES 2 on Adreno 3xx
To reproduce:1) Open attached project and scene in it2) Make sure it forces OpenGLES 2.0 in Player Settings3) Build and run on Andro... Read more
Garbled UI and "rc.right == m_GfxWindow->GetWidth()" asserts with ProBui...
Install Probuilder Advanced from Asset Store (or use attached project)Open Tools/ProbuilderSelect any of the Tools (Shape, UI Editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code