Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2021.3.X, 2022.1.X
Votes
0
Found in
2021.2.0a19
2021.2.9f1
2022.1
2022.2
Issue ID
1398886
Regression
Yes
'ThreadAbortException' is thrown when creating a C# script before the Editor compiled a recently created one
Reproduction steps:
1. Create a new Unity project
2. Create a new C# Script
3. Create another new C# Script before the Editor starts to compile C# Scripts
4. Observe the Console
Expected result: No errors are in the Console
Actual result: 'ThreadAbortException: Thread was being aborted' is in the Console
Reproducible with: 2021.2.0a19, 2021.2.18f1, 2022.1.0b14, 2022.2.0a9
Not reproducible with: 2019.4.37f1, 2020.3.32f1, 2021.2.0a18
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on [NSApplication endModalSession:] when saving while Play Mode is loading
- Incorrect Preferred Height calculation when a single text line uses different Font Assets
- [ShaderGraph] Redo Collapse Nodes action does not fully collapse the Nodes
- [Ubuntu] Mouse cursor is set box select mode after exiting VFX Graph's Rename Context function
- Unrecognized identifier DECLARE_STACK_CB error is thrown when VirtualTexture Property is used with Custom RenderTexture target
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a12
Resolution Note (fix version 2022.1):
Fixed in 2022.1.1f1
Resolution Note (fix version 2021.3):
Fixed in 2021.3.3f1