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[UIBuilder] Opacity Slider under Inlined Styles>Display is slow
Steps to reproduce:1. Open the attached project2. Open Editor/TestEditor.uxml with the UI Builder3. On the right-hand side, go to In... Read more
The Save button is not disabled when saving Search Query as an Asset wit...
To reproduce: 1. Download the attached project "Search.zip" and open it in Unity2. Open the Search window3. Type something in the In... Read more
[Vulkan] Shader warning in 'AmbientProbeConvolution': HLSLcc at kernel A...
How to reproduce:1. Craete new HDRP project2. Change Graphics API to Vulkan and restart editor3. Observe Console Warning:Shader warn... Read more
[UIToolkit] ArgumentExceptions are thrown and spammed after transition w...
UIToolkit throws an ArgumentException followed by a continuous neverending stream of Exceptions when a VisualElement that is not the... Read more
[HDRP] Sky reflection is being clamped when Receive SSR Transparent is e...
Repro:1) Open the project https://drive.google.com/file/d/1ikeh56KKc-SvnTQ1TpsdOFzKMxBksTGi/view?usp=sharing2) Select the window mat... Read more
Errors thrown when creating String Table collection in new project.
1. Create a new project in 2021.2.15f1 using the 3D URP template2. Add the localization package, create the localization settings an... Read more
[Hub] The Hub doesn't select the last Editor Version used when creating ...
Steps to reproduce:1. Open the Hub and click New project2. Select 2022.1 for the Editor Version3. Create the project, wait for it to... Read more
Addressables Assets are serialized in an arbitrary order when adding to ...
Reproduction steps:1. Open the attached 'AddressablesSortOrder' project2. Go to the 'Window -> Asset Management -> Addressable... Read more
Reparenting RectTransform with SetParent method throws warning about usi...
How to reproduce:1. Open attached project2. Load SetParent Scene3. Enter Play Mode4. Select NetworkManager in Hierarchy and in Inspe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names