Search Issue Tracker

1
votes
Fixed

[Timeline] Exceptions are thrown on resetting Signal Receiver component

Package: Timeline

-

May 28, 2019

-

Version/s: 2019.1.0f2, 2019.3.0a4

[Timeline] Exceptions are thrown on resetting Signal Receiver component. Exceptions are thrown continuously on resetting Signal Rec... Read more

0
votes
Fixed

[Animation] NullReferenceException occurs on deleting Animation Override...

Animation

-

May 28, 2019

-

Version/s: 2019.3.0a1, 2019.3.0a4

NullReferenceException occurs on deleting Animation Override Controller Steps to Repro: 1. Create a new Project 2. Create a new Ani... Read more

0
votes
Fixed

[WebGL] Both WebGL templates in Editor do not refresh and display a blan...

WebGL

-

May 28, 2019

-

Version/s: 2019.3.0a1

Both WebGL templates in Editor, default and minimal do not refresh and display a blank icon after completing the build process. Temp... Read more

0
votes
Won't Fix

[Camera] No action is performed on clicking the Open button for Render t...

Camera

-

May 28, 2019

-

Version/s: 2019.2.0b4

Nothing happens on clicking the open button for RenderTexture Steps to Repro: 1. Create a new Project 2. Project window > right-cli... Read more

0
votes
By Design

[TextureImporter] Texture Importer applies settings before they are Appl...

Graphics - General

-

May 28, 2019

-

Version/s: 2019.2.0a6, 2019.3.0a4

How to reproduce: 1. Open the attached project 2. Select "level4" texture and make sure it has "Read/Write Enabled" setting disabled... Read more

0
votes
By Design

TextMesh Pro font creation does not support ranges outside normal hex range

Package: TextMeshPro

-

May 28, 2019

-

Version/s: 2.0.1

How to reproduce: 1. Open attached project "TextHexRange.zip" 2. Open Window -> TextMeshPro -> Font Asset Creator 3. In "Font Asset... Read more

0
votes
Fixed

[Windows] Help window buttons break after changing the Version Control m...

Version Control

-

May 28, 2019

-

Version/s: 2019.2.0a7, 2019.2.0b4

How to reproduce: 1. Create a new project 2. Go to "Edit" -> "Project Settings" -> "Editor" and under "Version control" change the m... Read more

0
votes
Fixed

[VCS] "Invalid AssetDatabase path" warnings for IsOpenForEdit with built...

Version Control

-

May 28, 2019

-

Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a11

How to reproduce: 1. Create a new project 2. Change its version control mode to use Perforce (No input is needed, simply changing th... Read more

0
votes
Won't Fix

Editing the Graphics Raycast built-in component script from the Canvas c...

Themes

-

May 28, 2019

-

Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1

How to reproduce: 1. Open the attached project 2. Open the "Sample Scene" scene 3. Go to the Hierarchy window and select Canvas 4. G... Read more

0
votes
Fixed

Unity editor crashes on TransformVerticesStridedREF when entering play m...

Graphics - General

-

May 28, 2019

-

Version/s: 2018.3, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a3

How to reproduce: 1. Open user's attached project 2. Open and play "SampleScene" scene - observe the crash Reproducible with: 2018... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.