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[WebGL] RenderTextures color is not updated based on depth in WebGL buil...
How to reproduce: 1. Open the attached project ("case_1162614-TestDepth2017.zip") 2. Open the repro scene ("SampleScene") 3. Enter t... Read more
[UWP] When using Executable Only build, the cursor image is distorted.
The cursor image looks stretched in Y axis, and cut off from the middle. Repro: 1. Download project attached 2. Build UWP with Exec... Read more
[TextMeshPro] TMP_Dropdown blocks keyboard/controller navigation when di...
How to reproduce: 1. Open the attached project ("case_1162600-TextMeshProDropdownBug.zip") 2. Open the "SampleScene" and enter the P... Read more
UnityEditor.UIElements.EnumField is not compatible with Enum property
How to reproduce: 1. Open user-supplied project 2. Play the Scene 3. Observe Console Window error Expected result: EnumField is com... Read more
References to the asset are not updated when asset is replaced using Ass...
How to reproduce: 1. Open the attached project ("case_1162581-empty.zip") 2. Open the Test Runner and run the test Expected results... Read more
Asset importer crashes when importing a shader and Unity freezes if you ...
Steps to reproduce: 1. Open the project attached by QA; 2. Reimport the shader. Expected: Editor does not freeze, the shader is suc... Read more
[Hub] [Linux] Creating a project with an existing name but with differen...
How to reproduce: 1. Create a project with the name 'TEST' and launch it 2. Create a few objects in the scene to make the project di... Read more
Editor freeze and silent crash when using DX12 with Handles.SphereHandleCap
Steps to reproduce: 1. Open User-supplied project (Unity 2019.3a - Handles - DX12.zip) 2. Select in Hierarchy window: "Cube" 3. Move... Read more
[Presets] ArgumentNullException error is thrown on creating preset of th...
Undo objects may not be null and ArgumentNullException errors are thrown on overriding preset with the existing preset asset. Step... Read more
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