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RigidBody loses its constraints when its GameObject is unparented and th...
How to reproduce:1. Open user-submitted project (ConstraintsBugParent.zip)2. Enter Play Mode3. Select the Sphere in Scene View and s... Read more
[multiplatform] OS is prevented to enter Sleep when Unity Editor is laun...
How to reproduce:1. Create a new project2. Open the macOS Activity Monitor3. In the Activity Monitor, Right-Click the column header4... Read more
[HDRP] Editor freezes on changing Planar reflection resolution to 16384
Editor freezes on changing Planar reflection resolution to 16384. Steps to repro:1. Create a new HDRP Project.2. Hierarchy > Righ... Read more
[Hub] Unable to open projects when ethernet adapter is disabled
Reproduction steps:1. Disable all active ethernet adapters (Make sure you are still connected to internet via Wi-fi)2. Open Unity Hu... Read more
Unity hangs after creating a new Script when it's edited in AssetsModifi...
How to reproduce:1. Open the attached project "case_1244361-Project.zip"2. In the Project Window, create a new C# Script3. If a prom... Read more
[2D] Animation Property text overlaps with its input field under prefere...
When a created bone is selected in the project window and Animation Preferences settings window is opened. The text of properties un... Read more
[HDRP] Cant switch back to Custom physical camera after changing Sensor ...
1) Add a camera to any HDRP project2) Camera->Physical->Camera body->Sensor Type change to any preset3) Try changing back t... Read more
[2D] Tilemap get erased while using "Flood Fill" brush when Select and M...
When Select and Move brushes are used and after that when Flood Fill Brush is used, it makes the Tilemap to get erased. Refer attach... Read more
Standalone profiler doesn't draw properly
- Open Standalone profiler- See that the profiler window stays black (nothing is rendered.)- See error messages in the console. Inde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask