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Fixed

Votes

13

Found in

Issue ID

1244367

Regression

No

[Hub] Unable to open projects when ethernet adapter is disabled

Hub

-

Reproduction steps:
1. Disable all active ethernet adapters (Make sure you are still connected to internet via Wi-fi)
2. Open Unity Hub
3. Open an existing project through Unity Hub

Expected result: Unity Editor opens
Actual result: Unity Editor does not open

Reproduces on: Unity Hub 2.3.1, 2.3.2

Workaround: Turn on the ethernet adapter (no active internet connection via the adapter is needed)

Comments (10)

  1. 0796ad749b47dd2b48c8694e7cd322d1?d=mm

    SSUAR

    Sep 09, 2021 09:36

    Seems related to this one: https://issuetracker.unity3d.com/issues/unity-wont-open-when-wireless-adapter-is-disabled-in-windows-device-manager-although-internet-is-coming-from-wired-connection definitely is NOT fixed! I have not been able to open Unity since my wifi adapter failed yesterday. I never use wifi btw and my ethernet is fine.

  2. 08763ec4614b34af610dbd9264bde5bf?d=mm

    MichaelGER

    Mar 01, 2021 08:39

    The problem still exists with hub version 2.4.2.
    I changed from the internal WiFi NIC to a more up-to-date USB WiFi NIC, disabled the internal card (adapter) and then unity projects wont open anymore. With the internal WiFi NIC enabled they open as usual.

  3. 4fcc3dfeae29969b919927f46997d618?d=mm

    davesmithwrites

    Feb 15, 2021 12:07

    I've opened my project on to verify if it works or not. You are right, all my essays don't work with ethernet adapter. I guess I have to write my paper by hand for now

  4. 5993b4bf0b536afad77918010c3dec51?d=mm

    Gaudham_Hypernova

    Jul 07, 2020 13:44

    2 months and still no fix in the horizon... Keep this up and you will lose customers to other game engines, and mind you they are catching up.

  5. 320aa45c350490e78a6e06dbb135ae46?d=mm

    Veloxtus

    Jul 04, 2020 04:58

    This is also the case if your Ethernet Adapter is Enabled and your Wireless Adapter is Disabled. Same symptoms and results as what is listed above. Unity Editor goes to launch, stops and just reopens the Hub.

    Intel l221 Giagbit Network Adapter (Enabled)
    Intel Wi-Fi 6 AX200 160Mhz Adapter (Disabled)

  6. 5d7d3e731b0875b4569109d027630528?d=mm

    Aikannaro

    Jun 24, 2020 12:32

    WTF. I activate an unused ethernet adapter wich always been disable, and it work ! *-* Thanks !

  7. 5ea43d15bdc25e3f7631597a01cecb5b?d=mm

    b4ux1t3

    Jun 22, 2020 16:18

    Mind you, this isn't restricted to Ethernet adapters.

    I uninstalled VPN software from my machine, and the virtual adapter that it installed was the MAC tied to the license.

    I was able to spoof a new adapter to get around this, but this could completely hose some peoples' licenses.

    To the devs: Please do not use MAC addresses for licensing purposes. That is a very bad idea. It's almost (almost) as bad as using a an IP. It is trivially easy to spoof MAC addresses, which means it is trivially easy to steal someone's license.

  8. 4b84ae23719bd00799711849313828ff?d=mm

    Reahreic

    Jun 18, 2020 11:51

    While the workaround of enabling adapters does work as an interim solution, if you perform your work on a corporate computer system that the IT department has locked down, you won't be able to enable the adapter due to permissions.

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