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Restructure prefab by making a variant of nested prefab's "Open Prefab" ...
How to reproduce: 1. Open attached project "RestructurePrefab.zip" and scene "SampleScene" 2. In Hierarchy window, drag and drop "C... Read more
[2D] [Sprite Shape] Importing Sprite Shape Extras will throw "Reload Ass...
[2D] [Sprite Shape] Importing Sprite Shape Extras will throw "Reload Assembly called from managed code directly" error If the user ... Read more
[LWRP] Camera with target render texture does not respect transparent ba...
How to reproduce: 1. Open the project and scene "SampleScene" 2. Enter Play mode 3. Observe the Cube in Game View (the Cube in the ... Read more
[Mobile] Internal function can not be found when project with ECS is bui...
To reproduce: 1. Open attached project 2. Build and run to mobile device 3. Check Logcat Actual results: Logcat throws Unable to fi... Read more
[Attributes] Each inherit attribute block appears 3 times in the search,...
Repro steps: 1. In Initialize, try adding an "Inherit Source age" block 2. In the search menu, observe the multiple instances of the... Read more
[Android] EGL error and rendering artifacts when multiple render texture...
Reproduction steps: 1. Open "RenderCacheRepro.zip" project 2. Enter Play mode and see the rendering 3. Build & Run for Android 4. N... Read more
Player Settings window disappear once entered Play mode
Steps to reproduce: 1) Open Unity Hub and create a new 3d template project 2) Reset Layout to Default 3) Open Player Settings and do... Read more
[Packman UI] Package Manifest icon becomes white on installing any Packa...
Package Manifest icon becomes white on installing any Package with Linear color space & OpenGLCore. On expanding window horizontally... Read more
[Improved Prefab] Override indicator (blue line) appears misaligned on S...
Override indicator (blue line) appears misaligned on Sprite Mask Steps to reproduce: 1) Create a new project 2) Hierarchy > right... Read more
Depth Texture is ignored when using Post-Processing Stack Command Buffer...
How to reproduce: 1. Open the attached project ("case_1166865-Command_Buffer_Bug_Report") 2. Open the repro scene ("SampleScene") 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
- WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled
- "NullReferenceException" error thrown in UnityEditor.ObjectListArea when an audio clip is selected in one of two opened Project tabs while the second Project tab is not active/painted