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36
votes
Fixed

[iOS][Physics] Two MeshColliders pass through each other at certain angl...

iOS

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Jan 16, 2017

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Version/s: 5.5.0p4

With a specific mesh in the scene, when another mesh is moving towards it (standard Cube, Sphere or a custom mesh), instead of colli... Read more

4
votes
Fixed

Imported texture's color model is set to RGBA even when texture has no a...

Graphics - General

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Jan 16, 2017

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Version/s: 5.5.0p4

To reproduce: 1.Download and open attached project2.Re import NoAlpha.tga texture and check it's color model in the inspector Expect... Read more

0
votes
Fixed

Content of nested Canvas is rendered at wrong position after pressing play

UI

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Jan 15, 2017

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Version/s: 5.6.0b3

How to reproduce:1. Open the attached "WrongPositionBug" project2. Open the "test" scene and press play3. Go to the scene view, noti... Read more

0
votes
Fixed

Shaders become unlit when RenderTexture Anti-aliasing is active and Came...

Camera

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Jan 15, 2017

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Version/s: 5.6.0b3

When using a RenderTexture with Anti-Aliasing turned on, the object shaders become unaffected by lights if the MainCamera Rendering ... Read more

0
votes
Fixed

EditorGUIUtility.editingTextField keeps returning true after you stop ed...

Editor - Other

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Jan 15, 2017

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Version/s: 5.4.3f1

Steps to reproduce:1. Open attached project2. Open Project View3. Select Script in project view4. Start renaming it - notice that Ed... Read more

0
votes
Fixed

[Physics] [Prefab] [Undo] Crash when reverting prefab who had Rigidbody ...

Physics

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Jan 14, 2017

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Version/s: 5.5.0f3

To reproduce:1) Create new project2) Add a cube3) Add Rigidbody and Configurable Joint on that cube4) Make it a prefab5) Select the ... Read more

0
votes
Fixed

[Linux Editor] Collaborate is not is not publishing changes made to the ...

Linux

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Jan 14, 2017

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Version/s: 5.6.0xb3

Collaborate cannot be used in the Linux editor - when trying to publish changes, the Collab UI popup is reset and changes are not up... Read more

0
votes
Fixed

gameObject's Multi-dimensional array becomes null when object is Instant...

Scripting

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Jan 14, 2017

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Version/s: 5.5.0f3

To reproduce: 1.Download and open attached project2.Open "InstantiateBug" scene3.Enter Play mode4.Notice error in the console Expect... Read more

4
votes
Fixed

Screen.dpi returns primary displays dpi when application is on secondary...

Windows Standalone

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Jan 13, 2017

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Version/s: 5.5.0p3

Steps to reproduce:1. Prepare a two monitor setup each with different DPI2. Open attached project "870209.zip"3. Build standalone4. ... Read more

0
votes
Fixed

[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...

Terrain

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Jan 13, 2017

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Version/s: 5.6.0b3

I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more

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