Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.4.3f1
Issue ID
870530
Regression
No
EditorGUIUtility.editingTextField keeps returning true after you stop editing a text field
Steps to reproduce:
1. Open attached project
2. Open Project View
3. Select Script in project view
4. Start renaming it - notice that EditorGUIUtility.editingTextField is returning true
5. Press Enter or click on Project View to rename it
6. Take a look at console: EditorGUIUtility.editingTextField is still returning true
7. Press on any other Window - EditorGUIUtility.editingTextField is returning false
Expected behavior: EditorGUIUtility.editingTextField returns false after text field is no longer being edited
Actual behavior: EditorGUIUtility.editingTextField returns true after text field is no longer being edited
Reproducible with: 5.3.6f1, 5.4.4p1, 5.5.0p4, 5.6.0b4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Silent crash when generating lighting
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1
- Undoing slider field change only resets slider position, doesn't undo the value change
- Precision changes when a tangent is added to a Vertex node
- The Blackboard scrolls to the top and generates an artifact when duplicating Attributes when the Blackboard has been scrolled down and the Custom Attributes list is expanded
beybi123
Apr 06, 2024 14:14
This bug still exists in Unity 2022.3.9f1.