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0
votes
Fixed

[HDRP] Reflection probes are not baked on successive bakes

Package: Scriptable Render Pipeline HD

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Jun 05, 2020

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Version/s: HDRP/staging

1) Open the HD template2) Select one of the reflection probes3) Clear lighting4) Bake lighting5) The probe should bake6) Clear light... Read more

0
votes
Fixed

Screen.SafeArea returns different values with the same device when maxim...

Package: Device Simulator

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Jun 05, 2020

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Version/s: 2.2.2 - preview

How to reproduce:1. Open the attached project (case-1253362.zip)2. Open the Device Simulator window (Window -> General -> Devi... Read more

0
votes
Fixed

Crash on HumanTrait_CUSTOM_GetMuscleDefaultMin when passing an invalid v...

Animation

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Jun 05, 2020

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Version/s: 2018.4, 2019.3.13f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open attached project "1253355" and "SampleScene"2. Enter Play Mode--observe crash Reproducible with: 2018.4.2... Read more

1
votes
Fixed

[Android][GLES] Setting blend shape weight on one object adjusts the val...

Mobile

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Jun 05, 2020

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Version/s: 2018.4, 2018.4.4f1, 2019.3, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Android3. Use the sliders to change the blendshape values Actual: From the s... Read more

0
votes
Fixed

AssetBundle.Contains does not find assets when bundles are built using C...

Asset Bundles

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Jun 04, 2020

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Version/s: 2018.4, 2019.3.14f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1253270-ContainsBug.zip")2. Build asset bundles (Build > AssetBundles: Sta... Read more

0
votes
By Design

[WebGL] Javascript error is thrown when executing Func<Vector3> func = (...

WebGL

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Jun 04, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a9

How to reproduce:1. Open user attached project "Bug Reproduce.zip"2. Build and Run for WebGL Expected result: No Error is thrown whe... Read more

0
votes
Not Reproducible

Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when entering Play mod...

Graphics Device Features

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Jun 04, 2020

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Version/s: 2019.3.13f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1253235"2. Open the "Roll-a-ball" Scene located in the _Completed-Game fol... Read more

0
votes
Fixed

[VFX] Shader.SetGlobalBuffer & UpdateDispatch

Package: Visual Effect Graph

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Jun 04, 2020

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Version/s: N/A

Using a fork of VisualEffectGraph and overriding the VFXUpdate template, we observed that a global buffer binded using Shader.SetGlo... Read more

0
votes
Fixed

[HDRP] Enabling Global Illumination with Auto Exposure produces a white ...

Package: Scriptable Render Pipeline HD

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Jun 04, 2020

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Version/s: HDRP/staging 2020.06.04

1) Edit project manifest to point to SRP2) Open scene ssgi3) Enter play mode (for better visibility)4) Enable game object - Global V... Read more

1
votes
By Design

New animation clips are not imported correctly when re-importing a fbx file

Asset - Importers

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Jun 04, 2020

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Version/s: 2017.4, 2019.3.6f1, 2020.2

How to reproduce:1. Open the attached project "FbxModel.zip"2. In the Project window, go to Assets and select "art_HeroBigMountA_ani... Read more

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