Search Issue Tracker
Texture2D has distorted colors when JPG files are attached to Texture2D ...
Steps to reproduce: 1. Open users attached project "Test.zip" 2. Open "Main.scene" 3. Enter Play Mode 4. Use "Scale" of the Game Vie... Read more
GL.Vertex3 coordinates are distorted creating 1 pixel gap when using GUI...
Steps to reproduce: 1. Open users attached project "Test.zip" 2. Open "SampleScene" 3. Enter Play mode 4. In the top of Game window ... Read more
Opening Quick Search when Scene contains GameObjects with system illegal...
How to reproduce: 1. Open user-submitted project (New Unity Project.zip) 2. See that the Quick Search bug scene contains GameObjects... Read more
Missing virtual modifier on ProcessTouchPress() in StandaloneInputModule
How to reproduce: 1. Open the attached "OverrideBug.zip" project 2. Inspect the Console Expected results: There are no console erro... Read more
GUI.DrawTexture() is too bright/washed out when "Color Space" is set to ...
How to reproduce: 1. Open attached project "Test.zip" and scene "SampleScene" 2. Make sure that "Edit" -> "Project Settings" -> "Pl... Read more
New warning from one particular .FBX when using Asset Pipeline v2
Candle_Set.FBX file (you can find it in attached project) started to introduce warning in 2019.3 (uses Asset Pipeline v2). There is... Read more
[VSCode]During debugging Unity Editor receives StackOverflow/ThreadAbort...
How to reproduce: 1. Open attached project "DebugRepro.zip" and scene "TestDebugger" 2. Make sure that Edit -> Preferences -> Exter... Read more
Creating a new project will throw multiple assertion failures regarding ...
Creating a new project will throw multiple assertion failures regarding 'artifactMetaInfo != nullptr' As of 2019.3.0a9, creating n... Read more
[LWRP] Custom renderer Camera override gets applied to the Scene Camera ...
How to reproduce: 1. Open the attached "LWRPCameraOverride.zip" project 2. Select "CRPSphere" in the Scene 3. Try moving the Camera ... Read more
[Mac] Color Eyedropper with increased cursor size always picks cursor co...
How to reproduce: 1. Open System Preferences > Accessibility > Display and increase the Cursor size past the second tick mark 2. Cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel