Search Issue Tracker
Fixed in 9.0.0
Votes
0
Found in [Package]
HDRP/staging 2020.06.04
Issue ID
1253220
Regression
No
[HDRP] Enabling Global Illumination with Auto Exposure produces a white screen flash
1) Edit project manifest to point to SRP
2) Open scene ssgi
3) Enter play mode (for better visibility)
4) Enable game object - Global Volume
Result: Screen will flash white. No anti-aliasing was used.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
Add comment