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Once paused, the Profiler does not resume recording when profiling WebGL...
How to reproduce:1. Open the attached project "1271012.zip"2. Open the "SampleScene" Scene3. In the Build Settings window check "Dev... Read more
PopupWindowContent is sometimes closed/destroyed after parent PopupWindo...
Steps to reproduce:1. Open the attached project2. Select the Directional Light game object3. Open up the Culling Mask drop-down (thi... Read more
Editor does not change Editor Theme when compilation errors are present
How to reproduce:1. Create a new project2. Create script with compilation error3. Go to main menu Unity=>Preferences=>General=... Read more
[URP] Frame Debugger renders a blank view or applies a red mask when MSA...
How to reproduce:1. Open the attached project named "URP_FrameDebuger"2. Select the used URP asset and check if MSAA is enabled3. En... Read more
[Pixel Perfect] Pixel size relative to the screen resolution changes whe...
How to reproduce:1. Open attached "1270952_PixelSizeIssue" project2. Open Assets/_Main/Scenes/New Scene3. Enter Play Mode4. Change t... Read more
[WebGL] Building fails and Emscripten_Win errors are thrown when paramet...
Reproduction steps:1. Open the attached project ("case_1270915-WebGLTheadsSupport.zip")2. Make a WebGL build Expected result: Build ... Read more
[Performance]Console Pro in non-collapse mode and with large logs causes...
Reproduction steps:1. Open user's attached project2. In Profiler window, set profiling to Editor mode3. Open /Assets/Scripts/AI/Offi... Read more
Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...
How to reproduce:1. Open the attached project (1270850.zip)2. Open the "Main" scene3. In the Project window select the "Mat" materia... Read more
HDRP Shader Graph Sample Hair material shows square artifacts when it is...
How to reproduce:1. Create an HDRP Template project2. Open Package Manager window and import the Material Samples3. Open the Hair Sc... Read more
[WebGL] AudioSource.Update CPU usage increases overtime when playing Aud...
Reproduction steps:1. Open the user's attached project2. Make a WebGL Development Build with Autoconnect Profiler enabled and run it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping