Search Issue Tracker
Fixed
Votes
0
Found in
2020.1.0a23
2020.2
2020.2.0a14
Issue ID
1254383
Regression
No
[HDRP] AssertionException is thrown on resetting Camera component Render Pipeline Asset is set to none
Resetting Camera component causes the editor to throw AssertionException when Render Pipeline Asset is set to none in the Graphics Settings, refer the attached video.
Steps to repro:
1. Create a new project
2. Windows > Package Manager > High Definition RP > Install
3. Hierarchy > Create > Camera
4. Hierarchy > Camera > Inspector > reset Camera component
Actual Result:
AssertionException is thrown on resetting Camera component
Expected Result:
"Planer Reflection Probe" component is reset without any errors.
Reproducible in:
2020.2.0a14, 2020.1.b12, 2020.1.0a23 with Package Version 9.0.0, 8.1.0. 8.0.1.
Environment:
Windows 10 & macOS 10.14
Stack Trace:
AssertionException: Assertion failure. Value was Null
Expected: Value was not Null
UnityEngine.Assertions.Assert.Fail (System.String message, System.String userMessage) (at <c5608a5591d94e67ac22bdd9105f36aa>:0)
UnityEngine.Assertions.Assert.IsNotNull (UnityEngine.Object value, System.String message) (at <c5608a5591d94e67ac22bdd9105f36aa>:0)
UnityEngine.Assertions.Assert.IsNotNull[T] (T value, System.String message) (at <c5608a5591d94e67ac22bdd9105f36aa>:0)
UnityEngine.Assertions.Assert.IsNotNull[T] (T value) (at <c5608a5591d94e67ac22bdd9105f36aa>:0)
UnityEditor.Rendering.HighDefinition.HDCameraContextualMenu.ResetCamera (UnityEditor.MenuCommand menuCommand) (at library/packagecache/com.unity.render-pipelines.high-definition@9.0.0-preview.13/editor/renderpipeline/camera/hdcameraeditor.cs:100)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment