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Fixed in 4.4.0-preview.2



Found in [Package]


Issue ID




[ProBuilder] Rendered UVs have a portion of their top cut off

Package: Probuilder


Reproduction steps:
1. Open attached project "ProBuilderCut" and scene "SampleScene"
2. In Hierarchy window, select "Cube" GameObject
3. In UV Editor, Render UVs with 4096 image size
4. Compare the texture in UV editor and Rendered UV

Expected result: The two textures' sizes are identical
Actual result: The top wall of the rendered texture is cut off

Reproducible with: 2018.4.24f1, 2019.4.1f1, 2020.1.0b13, 2020.2.0a15 (ProBuilder 4.0.2, 4.3.1)
Could not test with: 2018.4.24f1 (Probuilder 3.0.0, 3.10.1 texture not displayed in UV Editor)

  1. Resolution Note (fix version 4.4.0-preview.2):

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