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0
votes
Duplicate

[Vulkan][Android][Mali]Meshes stop being rendered using DrawMeshInstance...

Mobile Graphics

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Oct 21, 2019

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Version/s: 2018.4, 2019.3, 2020.1

To reproduce: 1. Open the QA's attached project 2. Make sure Android graphics API is set to Vulkan and any others are not in the lis... Read more

1
votes
Fixed

GameObject does not receive Fog when Surface Type is set to Transparent ...

Package: Scriptable Render Pipeline HD

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Oct 21, 2019

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Version/s: 7.1.6

How to reproduce: 1. Open user's attached 'Bug.zip' project 2. Open 'SampleScene' Scene 3. Zoom out the viewport to clearly see that... Read more

14
votes
Fixed

Cloth's movement simulation is incorrect when the game object is rotated...

Physics

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Oct 20, 2019

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Version/s: 2019.2.6f1, 2019.2.9f1, 2019.3.0b2, 2020.1.0a2

How to reproduce: 1. Open the attached 'project-1192837.zip' project 2. Enter Play mode 3. Move the red cloth horizontally forward a... Read more

0
votes
Fixed

TextAsset.bytes returns different bytes with different file extensions

Asset - Database

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Oct 20, 2019

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Version/s: 2019.2.0a6, 2019.2.9f1, 2019.3, 2020.1

Reproduction steps: 1. Open project in "TextTest.zip" 2. In "TextAssetTest.cs" the test will compare bytes of 2 identical files (tex... Read more

0
votes
Duplicate

SystemInfo.SupportsRenderTextureFormat allocates 400B of GC memory

Graphics - General

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Oct 20, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project ("PremiumRenderTextureSupport.zip") 2. Open SampleScene 3. Open Profiler and enter Play m... Read more

0
votes
Duplicate

The reference to a prefab re-appears after clearing prefab references an...

Themes

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Oct 20, 2019

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Version/s: 2019.2, 2019.2.8f1, 2020.1

To reproduce: 1 Open attached project 2. In Hierarchy choose Turret 3. Open script "Turret" and comment "public GameObject bullet " ... Read more

0
votes
Fixed

Editor crash when Baking Lighting and Terrain Width is significantly lar...

Shadows/Lights

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Oct 20, 2019

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Version/s: 2020.1.0a3, 2020.1.0a9

How to reproduce: 1. Open attached project "Case_1192792_repro.zip" 2. Select "Terrain" Game Object 3. Change the Terrain Length to ... Read more

0
votes
Fixed

[Mac] Crash when intializing Texture3D with width = 0 and height = 0 for...

MacOS

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Oct 20, 2019

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Version/s: 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user attached project "Case_1192730_repro.zip" 2. Enter Play mode Expected result: Editor does not crash ... Read more

0
votes
By Design

Unity Editor Freeze after reloading AppDomain

Scripting

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Oct 20, 2019

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Version/s: 2018.4, 2019.2.9f1, 2020.1

How to reproduce: 1. Open attached project ("RealmTestForUnityStandalone.zip") 2. Open SampleScene scene 3. Enter Play mode 4. Exit ... Read more

0
votes
Fixed

[iOS] Screen.sleepTimeout returns fixed value of 15 when it's set to Sle...

iOS

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Oct 19, 2019

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Version/s: 2017.4, 2019.2.8f1, 2020.1

How to reproduce: 1. Open the "timeout.zip" project 2. Add the "SampleScene" scene to build settings 3. Build the project for iOS 4.... Read more

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