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[Vulkan][Android][Mali]Meshes stop being rendered using DrawMeshInstance...
To reproduce: 1. Open the QA's attached project 2. Make sure Android graphics API is set to Vulkan and any others are not in the lis... Read more
GameObject does not receive Fog when Surface Type is set to Transparent ...
How to reproduce: 1. Open user's attached 'Bug.zip' project 2. Open 'SampleScene' Scene 3. Zoom out the viewport to clearly see that... Read more
Cloth's movement simulation is incorrect when the game object is rotated...
How to reproduce: 1. Open the attached 'project-1192837.zip' project 2. Enter Play mode 3. Move the red cloth horizontally forward a... Read more
TextAsset.bytes returns different bytes with different file extensions
Reproduction steps: 1. Open project in "TextTest.zip" 2. In "TextAssetTest.cs" the test will compare bytes of 2 identical files (tex... Read more
SystemInfo.SupportsRenderTextureFormat allocates 400B of GC memory
How to reproduce: 1. Open attached project ("PremiumRenderTextureSupport.zip") 2. Open SampleScene 3. Open Profiler and enter Play m... Read more
The reference to a prefab re-appears after clearing prefab references an...
To reproduce: 1 Open attached project 2. In Hierarchy choose Turret 3. Open script "Turret" and comment "public GameObject bullet " ... Read more
Editor crash when Baking Lighting and Terrain Width is significantly lar...
How to reproduce: 1. Open attached project "Case_1192792_repro.zip" 2. Select "Terrain" Game Object 3. Change the Terrain Length to ... Read more
[Mac] Crash when intializing Texture3D with width = 0 and height = 0 for...
How to reproduce: 1. Open user attached project "Case_1192730_repro.zip" 2. Enter Play mode Expected result: Editor does not crash ... Read more
Unity Editor Freeze after reloading AppDomain
How to reproduce: 1. Open attached project ("RealmTestForUnityStandalone.zip") 2. Open SampleScene scene 3. Enter Play mode 4. Exit ... Read more
[iOS] Screen.sleepTimeout returns fixed value of 15 when it's set to Sle...
How to reproduce: 1. Open the "timeout.zip" project 2. Add the "SampleScene" scene to build settings 3. Build the project for iOS 4.... Read more
All about bugs
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