Search Issue Tracker
By Design
Votes
0
Found in [Package]
1.4.1
Issue ID
MARS-1370
Regression
No
[MARS] Build fails with 'BuildFailedException' when Marker Library has an image included which does not show any keypoints
How to reproduce:
1. Open the attached project "UnityMarsBug.zip"
2. Change to Android platform and press 'Build'
Expected results: The build is completed
Actual results: The build fails with errors in the Console:
BuildFailedException: Failed to generate image database. Output from arcoreimg:
Failed to get enough keypoints from target image.
Failed to add some of the images to database.
Reproducible with: 1.4.1 (2019.4.33f1, 2020.3.24f1, 2021.2.0a17)
Not reproducible with: 1.4.1 (2021.2.0a18, 2021.2.5f1, 2022.1.0b1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note:
This is by design - the ARCore library tool fails if there aren't sufficient keypoints.