Search Issue Tracker
Fixed in 14.0.1
Votes
2
Found in [Package]
2022.1
2022.1.0a12
Issue ID
1382991
Regression
No
The lighting is flickering when moving the cursor in and out of the Scene view
Reproduction steps:
1. Open the user's attached "particlestest.zip" project
2. Open the "gang" Scene
3. Move the cursor in and out of the Scene view
4. Observe the Scene view
Expected result: The lighting is consistent
Actual result: The lighting is flickering
Reproducible with: 10.8.1 (2020.3.26f1), 12.1.3 (2021.2.8f1), 13.1.3 (2022.1.0b2, 2022.2.0a2)
Couldn't test with: 7.7.1 (2019.4.33f1) (Downgrade causes errors when loading packages, can't recreate the issue from scratch)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 14.0.1):
Fixed in 14.0.1 (Available in 2022.2.0a8)