Search Issue Tracker
Fixed in 1.0.0-preview.19
Votes
0
Found in [Package]
1.0.0
Issue ID
1387335
Regression
No
UIElements dropdown menu does not lose focus when an option from the dropdown is selected
Reproduction steps:
1. Open the user's attached “UITest.zip” project
2. Enter Play Mode
3. Select an option in the dropdown menu (“UIDocument” GameObject)
Expected result: Dropdown is not focused
Actual result: Dropdown is still focused
Reproduced with: 1.0.0-preview.18 (2021.1.28f1), 1.0.0 (2021.2.7f1, 2022.1.0b2)
Could not test with: 2019.4.30f1 (UI Builder is not introduced yet), 2020.3.25f1 (UI Document component is blank in the Inspector)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
Resolution Note (fix version 1.0.0-preview.19):
Fixed in 2022.2.0a4
Hiding a GenericDropdownMenu gives the focus back to its DropdownField.