Search Issue Tracker
Fixed in 1.0.0-preview.19
Votes
0
Found in [Package]
1.0.0
Issue ID
1387335
Regression
No
UIElements dropdown menu does not lose focus when an option from the dropdown is selected
Reproduction steps:
1. Open the user's attached “UITest.zip” project
2. Enter Play Mode
3. Select an option in the dropdown menu (“UIDocument” GameObject)
Expected result: Dropdown is not focused
Actual result: Dropdown is still focused
Reproduced with: 1.0.0-preview.18 (2021.1.28f1), 1.0.0 (2021.2.7f1, 2022.1.0b2)
Could not test with: 2019.4.30f1 (UI Builder is not introduced yet), 2020.3.25f1 (UI Document component is blank in the Inspector)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
Resolution Note (fix version 1.0.0-preview.19):
Fixed in 2022.2.0a4
Hiding a GenericDropdownMenu gives the focus back to its DropdownField.