Search Issue Tracker

0
votes
Fixed

[Stacks] Right clicking stack node while dragging it breaks UI; undoing ...

Package: Shader Graph

-

Jun 18, 2020

-

Version/s: Master (2d24394584)

Note: fix will need backport to 9.x.xNote: ways to trigger this bug are:right clickingmiddle mouse clickingpressing escape Repro ste... Read more

0
votes
Fixed

Cloth simulation is jittery and extends beyond the Skinned Mesh Renderer...

Cloth

-

Jun 18, 2020

-

Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce:1. Open the attached "case_1257005-Project.zip" project's Scene labeled "Main"2. Enter the Play Mode3. In the Game ... Read more

0
votes
By Design

[Adaptive Performance] Standalone Provider & Settings asset does not sho...

Package: Adaptive Performance

-

Jun 18, 2020

-

Version/s: 2.0.0

-Standalone Provider & Settings asset does not show in AdaptivePerformanceGeneralSettings asset.-Workaround: Enable "Device Simu... Read more

0
votes
By Design

[XR Plugin-in Management] Key and Value element does not add on changing...

Package: Adaptive Performance

-

Jun 18, 2020

-

Version/s: 2.0.0

Key and Value element does not add on changing array size/pressing "" in AdaptivePerformanceGeneralSettings. Steps to repro:1. Creat... Read more

2
votes
Fixed

Terrain trees are not being culled by the camera's view transform theref...

Terrain

-

Jun 18, 2020

-

Version/s: 2018.4, 2019.3.13f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "Tree perf (HDRP).zip" and scene "TEST_SCENE"2. Enter Play mode3. In Profiler window, obse... Read more

0
votes
Fixed

Local and Embedded packages are untoggled first time using the editor.

CodeEditors

-

Jun 18, 2020

-

Version/s: 2019.3.13f1

Steps to reproduce Ensure EditorPrefs are cleared. https://docs.unity3d.com/ScriptReference/EditorPrefs.DeleteAll.html or specifical... Read more

0
votes
Won't Fix

[HDRP] Black and white spots appear on the Sprites when the exposure val...

Package: SRP HD Template

-

Jun 18, 2020

-

Version/s: 10.0.0-preview.27

How to reproduce:1. Open user's attached "HDRP Flicker Test" project2. Open the "SampleScene" Scene3. Look at the "New Sprite" GameO... Read more

0
votes
Fixed

Crash on AnimationState_Get_Custom_PropClip when entering Play Mode afte...

Mono

-

Jun 18, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "MainScene"3. Change a script, like "CameraFacing", to force a recom... Read more

0
votes
Fixed

URP transparent Particle System is not visible / disappears when 'Depth ...

Package: Scriptable Render Pipeline Universal

-

Jun 18, 2020

-

Version/s: 9.0.0-preview.14

How to reproduce:1. Open attached project "Soft Particle Systems Bug.zip" and scene "SampleScene"2. Enter Play mode3. Make sure Scen... Read more

0
votes
Postponed

When using physically correct sun values, the material previews are very...

Package: Scriptable Render Pipeline HD

-

Jun 18, 2020

-

Version/s: 7.4.1

When using physically correct sun values, the material previews when using emission will end up all looking white. Repro steps:- Mak... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.