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0
votes
Fixed

[XR] Quest crash with URP 10 preview and OpenGLES

Package: Scriptable Render Pipeline Universal

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Aug 07, 2020

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Version/s: 10.0.0-preview.26

Quest applications built with recent Unity trunk and URP 10.0.0-preview.26 hang.The hang does not occur using the same project with ... Read more

0
votes
By Design

Hide Soft Keyboard and Hide Mobile Input values are true even when unche...

Package: TextMeshPro

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Aug 07, 2020

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Version/s: 3.0.1

How to reproduce:1. Open the user's attached "TMPBugReport.zip" project2. Open the "SampleScene" Scene3. Expand the "Canvas" GameObj... Read more

0
votes
Won't Fix

[Shadergraph] Renaming a property on the graph with target set to nothin...

Package: Shader Graph

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Aug 07, 2020

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Version/s: Master (b866415201)

Repro steps:1. Create a new "Blank" shadergraph (make sure it is a "blank" shadergraph so that the target will be set to nothing)2. ... Read more

3
votes
By Design

Overridden references on Prefab Variants aren't removed from the Prefab ...

Scene Management

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Aug 07, 2020

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Version/s: 2018.4, 2019.4, 2019.4.5f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "1269085 repro" project2. Open the "PrefabReference" Script from the Assets folder and commend... Read more

0
votes
Fixed

[Header] with Line Separator symbol parameter is cut off in the Inspector

Scripting

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Aug 07, 2020

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Version/s: 2018.4, 2019.3.7f1, 2020.2

How to reproduce:1. Open the "SampleScene" scene in the attached "HeaderRepro.zip" Project2. Click on the "Main Camera" GameObject i... Read more

0
votes
Fixed

Debugger crashes when inspecting invalid memory

Mono

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Aug 07, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0a21

Reproduction steps:1. Open Attached Project and included SampleScene2. Attach debugger (I used Rider)3. Set breakpoint on Debug.Log(... Read more

0
votes
Fixed

[URP] Drag-n-drop texture onto object with URP Lit shader does not assig...

Package: Scriptable Render Pipeline Universal

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Aug 07, 2020

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Version/s:

How to reproduce:1. Open a new URP template project2. Add a new cube3. Drag-n-drop a texture from the project window to cube in the ... Read more

1
votes
Fixed

Removing the USB from a device whilst profiling leaves you unable to cap...

Profiling

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Aug 07, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a16

Reproduction steps:1. Create a new project2. In the Build settings make sure that Developer Build and Auto Connect are enabled3. In ... Read more

0
votes
Fixed

[VFX Graph] NullReferenceException error is thrown on saving Empty Subgr...

Package: Visual Effect Graph

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Aug 07, 2020

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Version/s: 10.0.0-preview.27

Unable to save VFX Subgraph Block along with NullReferenceException error on saving Empty Subgraph Block. Steps to repro:1. Create a... Read more

0
votes
By Design

[VFX Graph] VFX Subgraph block is not getting assigned in asset selector...

Package: Visual Effect Graph

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Aug 07, 2020

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Version/s: 10.0.0-preview.27, 9.0.0 preview.33

VFX Subgraph block is not getting assigned in asset selector window after assigning to none. Steps to repro:1. Create a new HDRP pro... Read more

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