Search Issue Tracker
By Design
Votes
0
Found in [Package]
2.0.0
Issue ID
1195029
Regression
No
TMP text input field fails to display text when rotated
How to reproduce:
1. Open attached project
2. Open "Sample scene"
3. Press A or D to rotate UI elements
Expected results: Both input fields display text no matter of rotation
Actual result: TMP field fails to display text when rotated
Reproducible with: 2017.4.34f1, 2019.2, 2019.3, 2020.1.0a11
Comments (1)
-
CrandellWS
Jul 29, 2021 04:52
i commonly put Android TV's in pseudo portrait mode by psychically rotating the TV locked in landscape mode and rotate the view user interface. but i can't do this with input fields... frustrating...
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visual Effect Graph "Direction" gizmo is set to a random position/location in Scene view and moves with the Scene camera when panning or moving
- The Editor freezes when waiting on NavMesh-related jobs
- Error "NullReferenceException: Object reference not set to an instance of an object" is present and Asset Bundle is not loaded when using a relative path in a Windows Standalone Player
- Updated "Category" name is not refreshed in the "Create new Shader Graph Asset" Search > Category list
- Long Light GameObject names are overflowing the "Light Batching Debugger" text fields
Resolution Note:
The TMP InputField child Text Area object uses a RectMask2D for clipping of the text outside this text area. The RectMask2D does not support rotation which is why the text disappears when rotated.