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0
votes
Fixed

CommandBuffer.Blit fails to copy BuiltinRenderTextureType.CurrentActive ...

Graphics Device Features

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Nov 19, 2021

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Version/s: 2021.2, 2021.2.3f1, 2022.1

How to reproduce:1. Open the attached project ("CommandBuffer CurrentActive Bug.zip")2. Enter Play Mode3. Select the "Test" GameObje... Read more

3
votes
Fixed

[HDRP] Creating new Shadergraph causes "Render Graph Execution error at ...

Package: Scriptable Render Pipeline HD

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Dec 03, 2021

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Version/s: 2022.1.0b1

Steps to reproduce:1. Create a new template project2. Create blank Shadergraph3. Observe the errors in console Render Graph Executio... Read more

0
votes
Fixed

" Input object is not part of a Prefab instance" error message appears w...

Scene Management

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Dec 03, 2021

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Version/s: 2022.2.0a1

Steps:1. Add Cube to the Hierarchy2. Drag it to Project Browser to make a prefab3. Drag it to Project Browser and choose "Prefab var... Read more

0
votes
Fixed

ArgumentOutOfRangeException error when using PropertyField to bind HDAdd...

UI Toolkit

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Nov 17, 2021

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Version/s: 2021.2.0b9, 2021.2.1f1, 2022.1

How to reproduce:1. Open the attached project "UIElementsExamples.zip"2. Open UIElementsExamples>13_SerializedProperties Expected... Read more

0
votes
Fixed

Scene Template file name reverts to original Scene's name when saving a ...

Scene Template

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Dec 03, 2021

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0b1

Reproduction steps:1. Open new 3D Template Unity Project and scene "SampleScene"2. In Hierarchy window, add new "Cube" GameObject3. ... Read more

0
votes
Fixed

Replace base in nested prefab crashes editor

Scene Management

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Dec 03, 2021

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Version/s: 2022.2.0a1

Steps:1. Add Cube and plain GameObject to Hierarchy2. Convert Cube and GameObject to prefabs3. Nest Cube under GameObject4. Open Cub... Read more

0
votes
Duplicate

[Android][Vulkan] Texture2D.UpdateExternalTexture() does not respond whe...

Vulkan

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Dec 03, 2021

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Version/s: 2020.3, 2020.3.23f1, 2021.2

Reproduction steps:1. Open the user's attached project "AndroidVulkanUpdateExternalTextureRepro.zip"2. Make sure Graphics API is set... Read more

0
votes
Fixed

[2D][URP] Delay when changing Normal Maps Quality settings

Package: Scriptable Render Pipeline Universal

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Dec 02, 2021

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Version/s: 12.1.0

Reproduction steps:1. Open the user's attached project2. Select "Global Light 2D" GameObject in the Hierarchy3. In the Inspector cha... Read more

0
votes
Fixed

URP memory leak when additional punctual light shadows resolution is red...

Package: Scriptable Render Pipeline Universal

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Nov 30, 2021

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Version/s: 12.1.1

Reproduction steps:1. Open the attached project2. Start and stop the play mode3. In Hierarchy Window click on the Terrain object Exp... Read more

0
votes
Duplicate

[Undo] "Transform child can't be loaded" error is thrown when an Undo op...

Kernel

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Dec 01, 2021

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Version/s: 2021.2.0a9, 2021.2.4f1, 2022.1

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hierar... Read more

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