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Fixed in 13.0.0
Votes
0
Found in [Package]
12.1.1
Issue ID
1384773
Regression
Yes
URP memory leak when additional punctual light shadows resolution is reduced to fit in shadow atlas
Reproduction steps:
1. Open the attached project
2. Start and stop the play mode
3. In Hierarchy Window click on the Terrain object
Expected result: additional punctual light shadows resolution is reduced to fit in shadow atlas
Actual result: editor spams "Allocation of 56 bytes at 0x****f****" to the console and memory is eventually flooded
Reproducible with: 12.1.1 ( 2021.2.2f1 , 2021.2.4f1 ), 12.1.2 ( 2021.2.5f1 )
Not reproducible with: 10.7.0 ( 2020.3.24f1 ), 12.1.0 ( 2021.2.1f1 ), 13.0.0 ( 2022.1.0a11 ), 13.1.1 ( 2022.1.0a16 )
Could not test with (due to compilation error: File may be corrupted or was serialized with a newer version of Unity): 2019.4.34f1
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Resolution Note (fix version 13.0.0):
Fixed in 13.0.0 available in 2022.1.0a11 and up