Search Issue Tracker
Duplicate
Votes
0
Found in
2021.2.0a9
2021.2.4f1
2022.1
Issue ID
1384906
Regression
Yes
[Undo] "Transform child can't be loaded" error is thrown when an Undo operation is registered via Script and a Redo is done
How to reproduce:
1. Open the user-submitted project
2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)
3. In the Hierarchy window, select the GameObject "Test"
4. In the Inspector window, click the button "Duplicate1"
5. Undo the action (Edit > Undo Create-Child)
6. Redo the action (Edit > Redo Create-Child)
7. Inspect the Console window (Window > General > Console)
Expected result: No errors are seen in the Console
Actual result: "Transform child can't be loaded" error is seen in the Console
Reproducible with: 2021.2.0a9, 2021.2.5f1, 2022.1.0b1
Not reproducible with: 2019.4.33f1, 2020.3.24f1, 2021.2.0a8
Note: The reproduction steps always cause a crash in 2022.1.0b1
Full error:
Transform child can't be loaded
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
Add comment