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If event is added to the last keyframe of animation which transitions to...
How to reproduce:1. Open the attached project2. Open and play test sceneResult: you won't get any message in console which would mea... Read more
[iOS][GameCenter] Game Center etitlement not added to project when Socia...
To Reproduce: 1. Build and run the attached project (it uses GameCenter integration).2. Observe that 'Game Center' is not enabled in... Read more
[Vertex Streams] Can't add/remove vertex streams when using multi-select
Repro steps:1. Open Scene1 from attached project.2. Select both particle systems in the scene.3. In the Renderer, try adding a new v... Read more
Lighting is affected when selecting material on Project view and Inspect...
To reproduce: 1. Open the project, attached by tester (lightingIssue.zip)2. Open "main" scene if not open3. Select "test" material i... Read more
Crash after reverting and then deleting prefab instance
Steps to reproduce: 1. Open attached project2. Ope scene 'test'3. Expand 'New Sprite Mask' gameobject and unparent 'comma' object4. ... Read more
Timeline does not update properly when selecting different objects with ...
To reproduce: 1. Open the attached project (timelineBug.zip)2. Open "test' scene if not open3. Make sure Timeline tab is open4. Sele... Read more
NetworkClient.ConnectWithSimulator is failing to connect either to loopb...
Steps to reproduce:1. Open user attached project (NetworkTest)2. Build the project3. Run the scene4. Run the build5. Observe that th... Read more
[2D] [Sprite Mask] Material is created when dragging a sprite into the I...
[2D] [Sprite Mask] Material is created when dragging a sprite into the Inspector view of a Sprite Mask Steps to Repro: 1. create a n... Read more
[SpriteMask] Created sprite mask isn't automatically selected in hierarchy
Steps to reproduce: 1. Create new project2. Right click in hierarchy view and click 2D -> Sprite Mask3. Notice that created sprit... Read more
"Assertion failed: Invalid AABB aabb" spams the console when particle ef...
Regression from at least Version 5.6.1f1 (2860b30f0b54) Mon, 08 May 2017 11:39:22 GMT Branch: 5.6/release Steps:1. Open attached pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved