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[DOTS][NetCode] New client doesn't receive information about the old cli...
How to reproduce:1. Open the attached project's "case_1265171-Project.zip" Scene labeled "NetCube"2. Create a server build (Check th... Read more
NotSupportedException 'MonoPInvokeCallback' appears when using SteamInve...
How to reproduce:1. Create a new project2. Go to http://steamworks.github.io/, download and import Unity SDK3. Add some code that ca... Read more
[Critical] Editor crashes when #line directive is misplaced outside shad...
How to reproduce:1. Create a new 3D template project2. Create a new Standard Surface Shader and open it3. Add "#line 0" directive ri... Read more
[iOS 12] GPU hangs and execution of the command buffer was aborted error...
How to reproduce:1. Open the attached from the link given in Edit2. In the menu bar select Build > Build Configuration3. Set 'Bui... Read more
Arrays elements in Inspector window is misplaced when using them under H...
How to reproduce:1. Open attached project "case1265139.zip" and scene "SampleScene"2. In the Hierarchy window select "ReproObject"3.... Read more
[Android] Tilemap flickers when moving with an Orthographic camera on Ad...
Repro steps:1. Open attached project2. Build and Run on Android Actual: The tilemap flickers as it's moving Reproducible with: 2019.... Read more
Certain FBX files do not get broken down into multiple parts after impor...
How to reproduce:1. Open user-submitted project (848143_FBXBreaks.zip)2. Expand the 'Models/starship_exploded_02.FBX' asset3. Look f... Read more
Reordering elements of a list with [SerializeReference] in the UI swaps ...
Context:I have a script that contains a list of serializable classes following this structure: [Serializable]class Test{public strin... Read more
Crash in ApplyModifiedPropertiesWithoutUndo after reordering elements or...
Repro steps:- Open the repro project- Open the SampleScene scene- Select the "List" gameobject in the hierarchy (the list should be ... Read more
Crash on TiledTextureManager::CreateTexture when importing or reimportin...
Reproduction steps:1. Open the attached project ("1265099.zip")2. Make sure you have at least 100 GB of free disk space3. Go to Edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class