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"BatchDrawCommand" error is thrown when navigating through Scene view ra...
How to reproduce:1. Open the “BatchDrawCommand“ project2. Open the “OutdoorsScene“3. On the Scene view, right-click and hold while r... Read more
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more
[XR][Oculus GO][Oculus Quest] built-in shader is causing right eye to fl...
To reproduce:1. Open attached project "OculusGlassShaderBug.zip" (or any project containing objects with material that user Unity's ... Read more
Cannot select objects from scene view if rendering to a texture during O...
Steps to reproduce: 1. Open attached project2. Open scene "picktest"3. Make sure that cube is visible in scene view4. Run the scene5... Read more
Non-prefab Assets with .prefab extension are incorrectly handled by the ...
How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more
GameObject name doesn’t change when changing it from the “Debug” window
How to reproduce:1. Create a new project2. In the Hierarchy window, select “Main Camera” GameObject3. In the Inspector window, chang... Read more
Probuilder window has it's color applied to the entire action background
The probuilder window has the color of its actions (the vertical bar to the left of each action) applied to the entire background of... Read more
Baked Light has the wrong color temperature when it has the certain Worl...
How to reproduce:1. Open the user-attached project “Incorrect Color Temperature“2. Open the “scene_test_bake” Scene3. In the “Lighti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes