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Won't Fix

Votes

0

Found in

2022.1.12f1

2022.2.0b3

2023.1.0a4

Issue ID

UUM-11371

Regression

Yes

Sprite Assets created in older versions of Unity do not work with UIToolkit when opened up in a newer Unity Editor version

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Reproduction steps:

# Open the attached project
# Open the “/Assets/Scenes/SampleScene.unity” Scene
# Select the “/Assets/UITK Text Settings.asset” Panel Text Settings Asset
# Change the Default Sprite Asset to the “IconSheetNew” Sprite Asset
# Enter the Play Mode and observe the text
# Change the Default Sprite Asset to the “IconSheetOld” Sprite Asset
# Enter the Play Mode and observe the text

Expected result: Icons are visible in the text
Actual result: No icons are visible in the text

Reproducible with: 2022.1.0.a11, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4
Not reproducible with: 2021.3.8f1, 2022.1.0a10
Could not test with: 2020.3.37f1 (UIDocument class is not implemented)

Reproducible on: Windows 10 (21H2)

  1. Resolution Note:

    The initial asset was created with the com.unity.ui package. We are closing this bug as won't fix, the com.unity.ui package is no longer supported.

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