Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.2f1
Issue ID
771860
Regression
No
[NetworkClient] MsgType.Disconnect is returned if connections times out when connecting to non-existing server
Steps to reproduce:
1. Open attached project
2. Open scene "bug"
3. Run it and wait until connection to non-existing server times out
4. Notice that MsgType.Disconnect was returned as registered handler
Reproduced with: 5.1.4f1, 5.2.4f1, 5.3.2p4, 5.4.0b7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Constant console errors when using Min/Max Slider in PlayMode
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time
- [iOS] WebCamDevice.availableResolutions returns a single resolution with width and height both 0 on some iOS devices
S4UC1SS0N
Apr 06, 2018 22:15
One year later and it's still the case.
_FLX
Mar 31, 2017 11:59
Look like there is a regression here, this bug is showing in version 5.5.2f1