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[ECS] Static Objects' positions are incorrect when they are Converted To...
How to reproduce: 1. Open the user's project 2. Press Play ~ Inspect objects positions ~ 3. Build a Standalone application and run i... Read more
Terrain Lit Shader in Universal RP: Normal Map X values inverted
Notes: happens in every version of SRP going back to 4.10.0 Repro steps: 1. Use a project with Universal RP or Lightweight RP 2. Cr... Read more
[UIElements] Some items in ListView become invisible when DisplayStyle i...
Repro steps: 1. Open user attached project 2. In the top menu, select "BUG", then "ListViewBugRepro" 3. Press "Show/Hide List" two t... Read more
GameObjects are can't be assigned to the List when the List is Interface...
Steps to reproduce: 1. Open user's attached project "19.3.zip" 2. Open "1" scene 3. In the Hierarchy window select "GameObject" 4. T... Read more
[tvOS] Crash on UnityGetJoystickName when calling GetJoystickNames and d...
How to reproduce: 1. Build the attached project for tvOS 2. Build & Run the app on Apple TV via Xcode 3. Connect MFI controller to A... Read more
UIElements elements are not redrawn correctly
STR 1) With trunk, open any project 2) Open the UIElements debugger 3) Expand elements on the left side in the debugger 4) Select o... Read more
'Unable to find a MonoScript...' warning is thrown every time a package ...
How to reproduce: 1. Create a new Unity project 2. Find any package.json manifest file(e.g. Packages/Unity UI/package.json 3. Select... Read more
In package manager window, some packages show version 0.0.0 instead of t...
Versions that are not a valid semantic version are shown 0.0.0 instead of the version shown on the Asset store. This is just in the ... Read more
Unreferenced Material with "HideFlags.DontSave" is included in Build
Reproduction steps: 1. Open "1181431" project 2. Build & Run a Standalone player (Development build and Autoconnect Profiler enabled... Read more
Color artifacts are visible around Unity balls in Measured Materials sce...
How to reproduce: 1. Create and open a new Unity project with HD-RP template 2. Import 'Measured Materials' asset from the Asset Sto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range
- The characters of the bottom option in the Scene View Debug Draw Mode dropdown menu are cut off
- Graph and Camera options for Render Graph Viewer disappear after maximising the window