Search Issue Tracker

0
votes
Not Reproducible

Play, Stop, Step buttons don't turn blue in Play Mode with maximized Sce...

Scene/Game View

-

Aug 21, 2011

-

Version: 3.4.0f5

- Maximize Scene View by pressing Space - Press Play - The Play, Pause and Step buttons don't turn blue However, Unity doesn't free... Read more

1
votes
Won't Fix
2
votes
Postponed

Custom Merge/diff tool not selectable

Version Control

-

Aug 10, 2011

-

Version: 3.4.0f5

- Users should have a way of selecting any application (or a subset of supported tools). -- I suggest to add a "Browse..." item on t... Read more

4
votes
Won't Fix

Uniform Scaled Objects with transparent shaders issue

Shaders (Legacy)

-

Aug 08, 2011

-

Version: 3.4.0f5

To Reproduce: 1. Open the Bug Scene. 2. Press Play. Objects with transparent shaders are not rendered in the correct order (back to... Read more

1
votes
Fixed

InvokeRepeating timing is off when invoking at time=0f

Deployment Management

-

Aug 08, 2011

-

Version: 3.4.0f5

When calling InvokeRepeating("methodName", 0f, repeatRate) the interval between the first two invocations is always 1 sec. too short... Read more

0
votes
Won't Fix

Linq's Sum/Any not being AOTd and raises a runtime exception

iOS

-

Aug 08, 2011

-

Version: 3.4.0f5

Repro: 1. Build & run to the device 2. Click either "Any burning edge" or "Sum" 3. You will get ExecutionEngineException Read more

0
votes
Won't Fix

Unity is unable to load animation from attached COLLADA file

Asset Import

-

Aug 03, 2011

-

Version:

Unity is unable to load the attached COLLADA file. Current Unity: 1) doesn't assign correct diffuse texture. 2) The legs are twich... Read more

0
votes
Postponed
0
votes
Postponed

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.