Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
8
Found in
2018.4
2019.4.1f1
2020.2
Issue ID
1267783
Regression
No
[IL2CPP] Build fails when there are over 200 Assembly Definitions in the project
How to reproduce:
1. Open user's attached 'TooLongAssetBundleDefinition" project
2. Open the Project Settings window and expand the Other Settings section (Edit->Project Settings...->Player->Other Settings)
3. Set the Scripting Backend to "IL2CPP" (Found under the Configuration section)
4. Build the project (File->Build And Run)
Expected result: Project builds successfully without any errors
Actual result: Build fails and errors are thrown
Reproducible with: 2018.4.26f1, 2019.4.8f1, 2020.1.2f1, 2020.2.0a20
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Timeline section stops rendering after restoring Profiler Window modules
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0b2
Resolution Note (fix version 2020.1):
Fixed in: 2020.1.14f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.16f1