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11
votes
Fixed

Application freezes if using FMOD when accepting an incoming call in iOS 15

Audio

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Nov 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open project "olaf-master.zip" from the user-provided link 2. Go to the Build Settings (File>Build Settings) 3.... Read more

11
votes
Fixed

[WebGL] Touch events do not work when in built Player

WebGL

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Jul 09, 2021

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Version/s: 2021.2.0b1, 2022.1

1. Open a project that uses UI buttons, e.g., https://github.cds.internal.unity3d.com/unity/webgl-openurl-test 2. Build project for ... Read more

23
votes
Fixed

[HDRP] DRS with custom pass render only a cropped up / scaled up version...

HD RP

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Jan 28, 2022

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Version/s: 2021.2.8f1

Repro steps : - Open attached project - Open scene called "Dynamic Upscaling Issue" - Select the camera and make sur DRS and DLSS a... Read more

11
votes
Fixed

Increased script compilation time

Scripting

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Feb 27, 2021

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Version/s: 2020.2.0b11, 2021.1.0b8

Reproduction steps: 1. Open the attached "case_1317926.zip" project 2. In the Project window, open the Test script 3. Uncomment line... Read more

16
votes
Active

The "UniversalRenderPipelineGlobalSettings.asset" is creating noise in t...

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Sep 12, 2024

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Version/s: 6000.0.19f1, 6000.1.0a7

How to reproduce: 1. Create a new empty project in your repository 2. Create a scene 3. Add the “Universal RP (com.unity.render-p... Read more

11
votes
Fixed

[Android] Crash in java.lang.UnsatisfiedLinkError when application locat...

Mobile

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Sep 03, 2019

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Version/s: 2018.4.4f1, 2018.4.8f1

To reproduce: 1. Open an attached project or create a new one 2. In player settings change: GPU skinning to False Scripting backend:... Read more

37
votes
By Design

Some Clear flags of Cameras are not working when using Post Process Laye...

Post Processing

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Jan 22, 2019

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Version/s: 2019.1.0a10, 2019.1.0a14, 2019.2.0a1

How to reproduce: 1. Open user attached project "PostProcessingWithMultipleCameraIssue.zip" 2. Open "SampleScene" scene Expected re... Read more

13
votes
Fixed

[Vulkan][TMPro] Adding Chinese pure dynamic font characters causes atlas...

Vulkan

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Aug 27, 2020

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Version/s: 2019.4, 2019.4.5f1, 2020.1, 2020.2

Repro steps: 1. Open attached project 2. Check "Development Build" and "Autoconnect Profiler" 3. Build and Run on Android/Windows 4.... Read more

13
votes
Fixed

[Hub] Unable to open projects when ethernet adapter is disabled

Hub

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May 05, 2020

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Version/s:

Reproduction steps: 1. Disable all active ethernet adapters (Make sure you are still connected to internet via Wi-fi) 2. Open Unity ... Read more

11
votes
Fixed

[Ventura][Intel] Shader Graph nodes connections are not visible when usi...

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Nov 10, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b15, 2023.1.0a9

Reproduction steps: # Open the user’s attached project # Open “Assets/Shaders/CharacterShader” Shader Graph # Inspect the Shade... Read more

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